AI Insights · Timothy · July 2024
Top 5 Co-op Games on Android in Kenya Q2 2024
In Q2 2024, the top co-op games on Android in Kenya, including Roblox, PUBG MOBILE, and others, exhibited varied performance trends in downloads, revenue, and active users.
In the second quarter of 2024, the top co-op games on the Android platform in Kenya showed diverse performance trends. Below, we delve into the specifics for the top five games: Roblox, PUBG MOBILE, Real Racing 3, Ludo King®, and eFootball™ 2024.
Roblox
Roblox from Roblox Corporation saw varied trends in Q2 2024. Weekly revenue began at approximately $2.3K in early April, dipping to $1.3K by mid-June, and then rebounding to $2.2K by the end of June. Downloads peaked at around 11.3K in mid-April, with a notable high of 11.3K again in the last week of June. Active users increased steadily from 128.9K at the start of April to 144.2K by the end of June.
PUBG MOBILE
PUBG MOBILE by Level Infinite experienced a decline in weekly revenue, starting at $1.6K in early April and dropping to $857 by late June. Downloads also decreased from 10K in early April to 4.5K in the last week of June. Despite these declines, active users showed resilience, starting at 267K and ending at 282.6K.
Real Racing 3
Real Racing 3 from ELECTRONIC ARTS had a mixed performance. Weekly revenue showed minor fluctuations, peaking at $51 in late April and settling at $7 by the end of June. Downloads saw a significant peak of 13.9K in early May but dropped to 3.4K by the end of June. Active users peaked at 44.4K in early May before declining to 29.1K by late June.
Ludo King®
Ludo King® by Gametion had relatively stable revenue, fluctuating between $11 and $22 throughout the quarter. Downloads ranged from 3.5K to 6.3K, with a high of 6.4K in early June. Active users remained steady, starting at 35K and ending at 37.8K.
eFootball™ 2024
eFootball™ 2024 from KONAMI recorded the highest revenue among the top five, starting at $3.5K in early April and maintaining around $3.3K by the end of June. Downloads fluctuated, peaking at 6.5K in early May and ending at 4.9K in late June. Active users saw a slight decline from 204.3K to 196.4K over the quarter.
These insights come from Sensor Tower, where more detailed performance metrics and trends can be explored.